The dice you don't use are as important as what you do because every die that's smaller than the chosen one can be used by the other players
a gifted astrologer
players with more points then flip over a second vision card and vote
but you have to crack the lock code by rolling the correct numbers before you can steal these
The player who scores the most points at the end of five rounds wins
The Mind PARTY GAMES The dice you don't useCARD GAME 8+ The Mind is more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game. In more detail, the deck contains cards numbered 1 100, and during the game you try to complete 12, 10, or 8 levels of play with 2, 3, or 4 players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two